Project Overview:
This project involved creating a time-based animation set to a chosen soundtrack. The focus was on non-character-based animation, utilizing camera movement, lighting, cuts, and animated objects and materials to visually enhance the music. The goal was to reflect the energy, rhythm, and movement of the audio, with the final piece required to be between 1.5 and 5 minutes in length.
My Contributions:
In this project, I created scenes in Unreal Engine using assets from Quixel Bridge. I animated the camera to flow through the environments in sync with the music video. Effects and lighting were added to enhance the mood and tone of the song, creating an immersive visual experience.

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