Project Overview:
Bunker Breakout is an immersive adventure game where players navigate a post-apocalyptic bunker, searching for hidden keys and outsmarting patrolling robots as they work to achieve their escape and uncover the secrets within.

My Contributions:
In this project, I designed, developed, and implemented core game mechanics and interactive features using Unreal Engine's Blueprint system, focusing on creating engaging player experiences. I collaborated with 3 other artists to seamlessly integrate assets, animations, rigs, and textures into the game, ensuring smooth functionality, visual consistency, and optimal performance. I also actively participated in testing and refining gameplay systems, addressing technical challenges, and enhancing overall player immersion.
Game Play
Design Evolution & Breakdown
Of Mechanics
Patrol & Scanning
        - Prototype robot patrol (no scanning just movement)
        - Robot patrol function (robot moves through bunker using a series of determined patrol points)
        - Robot Scanning function (robot scans for player)
Animation Blending
        - Robot animation blending (switches between idle and attack animation when player is detected)
        - Robot texture blending (switches between passive blue to angry red texture when player is detected)
        - Robot animation blending (switches between idle and attack animation when player is detected)
Interactable Objects

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